DAU - INST 125 COURSE: THINKATOPIA GAME

Thinkatopia Game Images

Summary

This project transformed supporting ILT content into a light narrative adventure that made the material more approachable and engaging. By moving learners through a themed environment and introducing them to memorable characters, DCMA INST 125 reinforced workplace guidance in a way that felt more interactive and story-driven than traditional supplemental training

Solution

The solution was a scenario-based learning object that used exploration, character interaction, and a playful setting to support instruction. Built in Articulate 360, it helped learners absorb best practices by placing them in a fictional world where each stop in Thinkatopia introduced new guidance through story and interaction rather than static content alone.

My Role

I was responsible for the artwork, UI design, and programming for the experience, helping shape the visual identity and interactive flow so the final piece felt polished, engaging, and easy to use as an ILT companion.

Thoughtfully Designed by a Human

Where strategy, story, and design agree to get along.

Charles Monroe | Creative Director